Macross II: The Alternate Universe

Macross 2 Streaming Review

Macross 2 is a sequel to the 1982 anime series Macross 7. This show follows the adventures of reporter Hibiki Kanzaki and the enigmatic female Marduk race member Ishtar.

Ishtar possesses an Emulator, which enhances the aggressiveness of the Marduk’s Zentradi and Meltrandi warriors through music. She also has an attraction to the hot-headed pilot Nexx Gilbert.

Macross II: The Movie

While not quite living up to the original series (or even its movie), Macross II is still a watchable and entertaining entry in the storied franchise. Set some 80 years after the end of the TV series, this movie pits the UN Spacy against a new splinter race of Zentran aliens called Marduk. These new aliens are more powerful than the Zentraedi and Meltrandi, and they use singing to spur their troops into battle. News reporter Hibiki Kanzaki and ace pilot Sylvie Gena find themselves caught in the middle.

Unlike the brisk pace of the series, this film’s space battle sequences move at a glacial pace. But that’s not the only reason this movie is a bore — the story is tedious and lacks insight. And the clumsy love triangle between Hibiki, Sylvie and an alien singer called Ishtar is just plain embarrassing. Fortunately, the dazzling animation and slick mecha designs help mask some of the film’s shortcomings.

Macross II: Lovers Again

A bit of a letdown for those who loved the first Macross movie and television series. This OVA was a sequel but doesn’t live up to the standards of its predecessors. In fact, it’s a Zeta Gundam ripoff.

Eighty years have passed since the end of Macross Do You Remember Love, and humanity has become complacent in its victory over the Zentradi. Now the Marduk, a new splinter race of aliens that hates humans, attacks. This time they have giant robots and a new type of singer (emulator) who can enrage their soldiers into battle.

Macross II was the first of the Macross movies and TV series not to have any involvement from original creator Shoji Kawamori or his studio, Studio Nue. However, it did feature the work of Haruhiko Mikimoto as character designer. It was also produced by Big West which worked with the team on the original Macross TV series and the three video games that followed.

Macross II: Zero

After a few decades of peace Earth is invaded by an even more powerful alien race, the Marduk. Using songs as their weapon, this new threat is much more dangerous than the Zentraedi and Meltrandi ever were. In addition to the usual love triangles and giant robots, Macross II also includes some of its defining elements: songs and Valkyries.

In a departure from the normal Macross fare of galaxy wide crises and mecha pilots, Zero follows two test pilots with rivalry that spills over into their personal lives. This story isn’t a bad one, it just doesn’t have the same depth that fans are used to seeing from Macross Frontier and Delta.

This six episode OVA is available as a DVD and Blu-ray release from AnimEigo. The DVD and Blu-ray both include English dubs and subtitles. The DVD will also include an extra feature of commentary tracks from the Japanese voice actors and staff, while the Blu-ray will have both the original Japanese soundtrack and English dubbed audio.

Macross II: The Animation

Despite taking place in an alternate universe timeline, this Macross sequel still manages to stand out and feel quite different from the rest of the franchise. The slick animation, bright character personalities and classic Macross tropes still work nicely together to entertain.

Considering the original creators and studio were not involved, this OVA had some pretty big shoes to fill. Only the character designer and scripter from the original Macross series, Haruhiko Mikimoto and Sukehiro Tomita respectively, returned for this parallel universe sequel. US Renditions gave the animators at AIC and ONIRO complete freedom to produce this mecha series without interference.

For Macross fans who have seen the original, this sequel may seem rather familiar and contrived. The whole plot of young brash pilots overpowering huge alien ships with their fighter jets and a love triangle is very similar to the winning formula from the original Macross series. The only saving grace for this OVA is the wonderful music from Lynn Minmei, which makes up for a lot of the lack of originality.

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Invasion of the Marduk and Struggles for Peace

Macross II

Eighty years after the end of Super Dimension Fortress Macross, the long-term peace of humanity’s homeworld is shattered when an alien race called the Marduk invade.

The RPG book provides a good system with some great mecha designs, but is skimpy on useful background and source material. Experienced Palladium gamers will probably get along well with this one, but newcomers should look elsewhere.

Characters

ESFPs are confident and sociable, and have a tendency to seek out new experiences. They’re able to see the positives in any situation, and are not easily intimidated. The cast of Macross II has a large number of these characters, from the brash and ambitious Mirage Farina Jenius to the free-spirited Ishtar.

Eighty years after the events of Super Dimension Fortress Macross, humans and Zentradi have made peace and rebuilt society on Earth. Occasionally, rogue Zentradi fleets invade the solar system, but they’re quickly defeated by a combination of Valkryie-type transformable fighter jets and idol singer music.

Several original Macross staff members returned to work on this sequel, including character designer Haruhiko Mikimoto, screenwriter Sukehiro Tomita and sound director Yoshinori Honda. However, co-creator Shoji Kawamori did not participate, and production was overseen by studio AIC. The result was a less connected universe than the main Macross timeline, which led to a number of fan protests.

Locations

The main story in Macross II takes place 80 years after the events of the original Macross. Hibiki Kanzaki is a reporter whose journalistic paradigm is radically altered when he witnesses a battle between the UN forces and a fleet of mysterious Zentradi soldiers who are unaffected by music. Hibiki spies onboard one of the enemy ships a mysterious non-Zentradi woman named Ishtar who he rescues from her ship.

The story is heavily inspired by the 1950s film Roman Holiday starring Audrey Hepburn. There are many homages to this film throughout the series including in the characters names, storyline and even the name of the Minmay attack plane.

There was a lot of speculation that Big West and Kawamori did not approve of Macross II or its video-game tie-ins but this is largely baseless. Both Big West and Kawamori have officially declared Macross II and its tie-ins as part of the Macross universe (though they are considered a parallel world timeline). Macross 2 is referenced in some of the later Macross movies and TV shows like Macross 7 and the music from it can be heard on the Galaxy Network, City-7 and even in the Jamming Birds of Macross 2045.

Music

Macross II is a six episode OVA that is set eighty years after the original series Super Dimension Fortress Macross. It was produced by Big West with animation by AIC and Onrio. It was the first sequel in the Macross franchise without the participation of original series creator and co-creator Shoji Kawamori or Studio Nue. However, several members of the original series staff including character designer Haruhiko Mikimoto, screenwriter Tomita Yuhiro and sound director Yoshinori Honda did return.

While the story itself doesn’t necessarily rely on music (except for the title track) it does suggest that shared cultural experiences can have power. Even if they’re just pop songs devoid of meaning in a vacuum, they can convey a sense of hope.

It seems that the original Macross is still on display on Earth as a museum piece and has the same ability to discharge its Wave-Motion Gun. In Macross II this is used by General Ishtar to track down the Alus, a ship that can bring peace to the Marduk.

Story

Eighty years have passed since the end of Space War I, and the United Federation of Planets (UFP) has been in a period of peace. However, a mysterious Marduk alien fleet suddenly launches an attack. The Zentradi are infuriated, and they have no choice but to engage in a brutal war.

Scramble News Network (SNN) entertainment reporter Hibiki Kanzaki uncovers the secret meeting between Sylvie Gena and Exxegran Giri at a hotel, and his breaking story earns huge ratings for the station. The military leadership orders him to apologize to the two, or else he will lose his job.

Unlike most other Macross series, this one didn’t have a female lead who became an Ace pilot. This is probably because the male lead, Hibiki Kanzaki, was a journalist instead of an ace combat pilot. The show was also the first to feature a Humongous Mecha in its plot. It also features a scene in which Hibiki puts his hand into the mouth of a statue that is said to bite if someone lies, which is then tricked into believing that it bit his hand off.

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The Adventurous Pilot: Roy Focker – A Playboy, Mentor, Hero, and Friend

Macross: Roy Focker

As a fighter pilot, Roy Focker has an adventurous streak and is a ladies man. He often begins motions towards cute girls even when he is on duty.

He is a member of the U.N. Spacy’s Vermilion Squadron and flies the VF-1A Valkyrie. He is also a mentor to Rick Hunter.

He is a natural pilot

Roy is a natural pilot, a skill inherited from his father. He joined the Robotech Defense Force shortly after his father’s death and was adopted by Pop Hunter and treated as a brother. He fought in the First Robotech War and became a mentor to Rick Hunter.

He is also a playboy and has a cavalier attitude towards women. However, his life is changed when he meets air control officer Claudia Grant and they fall in love. He later helps Rick to mend his relationship with Isamu Alva Dyson and is credited for much of his success.

In Macross Plus the Movie, he is in charge of Project Super Nova. He tries to control the feud between Guld Goa Bowman and Isamu Alva Dyson by counseling them with words of wisdom that mostly infuriate them. In addition to this, he is a dedicated researcher who has developed the next generation of Variable Fighters. He is also a great leader.

He is a mentor to Rick Hunter

As the surrogate big brother to young Rick Hunter, Roy Fokker is the mentor of the future Robotech pilot. He teaches him about the military and the importance of friendship. He also tries to help him overcome his fear of fighting.

He is a brave and capable man, but he has a bit of a playboy side. He inherited his father’s daredevil qualities and has a cavalier attitude toward women. He jokingly begins motions towards cute girls, even when on-duty.

He first demonstrates his piloting skills by buzzing the audience at the launch of the SDF-1 in Macross City. He later shows off his VF-1S Valkyrie with Claudia Grant at an aerobatic show. But the launch is disrupted by a Zentraedi Armada intent on claiming the SDF-1 for their own. This traumatic event forces Rick to mature quickly and prove himself as an excellent Veritech pilot. He owes much of his success to Roy. Despite his rough nature, he is kind and supportive of those around him.

He is a hero

As a veteran of the Unification Wars, Roy Focker is a brave and capable man. He also shows compassion and a sense of humor even during grim situations. He also enjoys offering advice to his wards, such as Shin Kudo or Hikaru Ichijyo on love and life.

His leadership of the Frontier fleet’s S.M.S Skull Platoon is a great example of his heroism. He is also a good cook, as evidenced by his scrumptious pineapple cake for Ranka.

He was instrumental in bringing several variable fighter pilots into U.N. Spacy, including the VF-0 Phoenix’s pilots. He was also the first to micronize his VF-1S Valkyrie and is seen battling Boddole Zer in it alongside Milia. His relationship with Milia is rocky at times as she shows her preference for Guld. However, after Sharon Apple hypnotizes Isamu into taking his YF-19 on a suicide run, Milia settles her feelings by imprisoning her. He then returns to Eden to resume the battle against the X-9 Ghost.

He is a friend

A natural pilot from a young age, Roy Fokker was a member of Pop Hunter’s flying circus and later joined the military during the Global War. After the war he became a part of the experimental VF-1S Valkyrie squadron, and was selected to help develop the variable fighter.

He also developed a close relationship with Isamu and Guld. During this time he also married Miho Global. He has a slight resemblance to Global, and he often talks in a manner similar to her.

When the Zentradi invaded Earth, he helped form the civilian resistance to their colonial invasion. He is a strong-willed leader and is also a skilled pilot. His humour helps to lighten the mood in difficult times. He is also known for his love of food, particularly pineapple cake. His injury causes a similar shock amongst the SMS ground crew as that of Roy. He is also a dedicated father and a loving friend to his adopted daughter, Komilia Maria Fallyna Jenius.

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Mastering Macros: How Street Fighter V Players are Using Macros to Dominate Evo

Street Fighter 5 Macros

Macros in Street Fighter V are a thing and they’re winning players big points at Evo. But that’s not why the game is fun. It’s about learning, improving and competing.

Despite the savage reception it received at launch, SFV has gotten better over time. This latest update offers a huge number of balancing changes, which will change the competitive landscape.

Basics

The Street Fighter franchise is huge, and if you’re new to it, the core mechanics can be daunting. There’s no better way to learn than by watching high-level matches. You’ll learn things like option selects, meaties, and frame traps that you can use to give yourself an advantage in combat.

Another essential concept in fighting games is knowing how to defend properly. Blocking is a rock-paper-scissors action: it’s best to block when your opponent is attacking, and you should attack only when they’re done. However, that’s not always easy to remember, especially when the attacks are quick and can be chained or linked together.

Also, some of your character’s attacks are dangerous when blocked crouching, while others can knock you out of the air when blocked standing. It’s important to test your defense to find the best mix of tactics for each situation. This is where a training mode is invaluable. The one in Street Fighter V even includes a tool for frame-by-frame analysis.

Setting up a macro

Macros allow players to perform a series of actions with the press of a button. This simplifies the chaotic control requirements of a game and allows the player to focus on other aspects of the gameplay. In this article, we will set up a simple macro for DP panish in Street Fighter V.

The first step of a macro waits for the specified number of emulated video frames, after which it activates one or more inputs for the specified duration. The number of steps in a macro can be varied, as well as the duration between each step.

The name of the macro is entered in the Name field; you can edit this by pressing the UI Select key (Return/Enter on the keyboard or the first button of the keyboard by default). If the plugin is configured for input macros, a list of configured input macros are displayed. The Activation combination menu is also displayed; this specifies the controls that should be used to activate the macro.

Performing a macro

Macros allow players to perform a sequence of commands by pressing a single button. These can be useful in games like TEKKEN 7, Street Fighter V, and others where complex input requirements make it difficult to play efficiently. Macros simplify the chaos by reducing the number of commands required to perform a complex action, allowing you to subdue your opponent.

When a macro contains steps that activate multiple inputs, the When held setting determines what will happen if you release the activation sequence before the final step completes. When set to Release, the emulated inputs will be released; when set to Prolong to step n>, the macro processing will continue if you continue holding down the activation sequence beyond the final step.

Free download macro SF6 FARM ZEN for Street Fighter 6. Installing a macro is quick and easy in the Keyran program. This macro is used to farm the game currency zenny quickly and effectively.

Delete a macro

Macroing is just a way of queuing up multiple commands into one button press, it’s not against ToS but it’s the #1 excuse people use for why they died. Take away animation cancelling and people will stop doing it, it’s tempting to do when you can cast two abilities at once.

You can delete a macro by selecting it in the menu and pressing UI Delete (Del/Forward Delete on keyboard by default). This will also remove any steps that have been triggered from the On release and When held settings.

You can also edit an existing input macro by selecting it in the menu and pressing the UI Edit key. This will open the macro in the Input Macros dialog. See Editing input macros for more details.

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Macross Characters: Hikaru, Misa, Milia, and Max.

Macross Anime Characters

Macross is a science fiction series that combines transformable mecha, apocalyptic battles, and wartime romance. It also gave the world its first anime idol Lynn Minmay and a music career to her voice actress Mari Iijima.

Unlike its real-robot mecha cousin Gundam, Macross takes the time to show how individual characters cope with war and its horrors. It also explores how love, culture, and music can overcome war.

Hikaru

Hikaru is a thoughtful young man with a deep sense of duty. He refuses to become a fighter pilot at first, but circumstances force him into the military after the death of his friend, Roy Focker, and his subordinate, Hayao Kakizaki. He grows to be a dedicated soldier as well as the leader of the Vermillion Squadron and an ace pilot.

He is a talented aerobatic flier who won seven amateur flying contests by the age of 16. His “senpai”, Roy Focker, invites him to attend the launch of a reverse engineered alien warship, the SDF-1 Macross.

He quickly becomes pulled into a galactic war against the aliens known as the Zentradi. He and Misa fall for each other despite her initial rejection of him. Hikaru eventually decides to go back to Earth on a space migration mission and confesses his feelings to Misa as the Zentradi fleet prepares to attack Macross City. The two are then stranded on a ruined Alaska base where they communicate with each other via Morse code.

Misa

A career officer of the UN Spacy, Misa is a dedicated military woman with a heavy sense of duty and responsibility. She and Hikaru have a difficult superior-subordinate relationship which is exacerbated by her longing for him. She would eventually become a bridge pilot aboard the SDF-1 Macross.

She was given the Shinigami Eyes which enabled her to see a name and how long someone had left before they died. She is grateful to Kira for giving her the eyes and she wishes to meet him someday.

Despite her dedication to the cause, Misa also has a heart and a conscience. She would apologise to the crew of the Macross for her mistake which led to Roy Focker’s death. She cares about her friend Maki and views her as a sister. According to Obata, Misa was one of the hardest characters he had to create for Macross Frontier. Her character has a lot of pathos and is a very strong woman.

Milia

Milia is the ace pilot of the SDF-1 Macross during the original series. She also stars in the Macross Plus OVA series. Her real name is Milia Fallyna Jenius, but her nickname is Komilia.

She and Max have a daughter named Mylene Flare Jenius, who is the star of Macross Delta. Milia and Max are both pilots in the SDF-1 Macross, though they fly different colored Valkyrie fighters – her blue and his red.

Milia appears in all of the Macross sequels, which are primarily set on colony ships flying amongst the stars or established colonies on distant planets. She and Max have an estranged relationship, though they are both still around to help raise their daughter Mylene. Milia still sports her short hair and doesn’t seem to have aged since the original series. She often teases Max about his long hair, which he pulls on in frustration while they fight. Her favorite food is Ranka’s pineapple cake recipe.

Max

He combines a formidable level of skill in combat with an affable and courteous personality. His comrades hold him in high regard as a leader even when his self-esteem takes a knock. He is also an incurable romantic who eventually meets and marries Milia Fallyna.

He is the commander of the Frontier fleet’s S.M.S Skull Platoon and flies the YF-19 Super Dimension Fortress. He is similar in personality to Roy Focker and shows a fondness for pineapple flavored foods. His wounds produced a shock with SMS ground crew that was comparable to the one that caused by Roy’s final flight.

He was Micloned once before. His appearance in Macross Frontier was modified to match his original design. He and Milia later raise a daughter, Mylene Flare Jenius, who flies her own VF-1J Valkyrie in the deep red color that was her father’s trademark. His granddaughter Mirage Fallyna is a major character in Macross Delta.

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